Description
Planetary Genesis Initiative undertakes a long, interruptible transformation that can make one hostile world permanently habitable. Open marginal systems early, then turn fragile settlements into durable and populous worlds. Unlocks Planetary Genesis project.
Benefits
Population growth Empire-wide+15%
Planetary Genesis Terraforming project
Strategy notes
Planetary Genesis Initiative develops the Construction discipline within Expansion and Terraforming. Open marginal systems early, then turn fragile settlements into durable and populous worlds. Its immediate value is +15% population growth. The principal counterpressure is that planetary programs mature slowly and expose expensive frontier infrastructure before it can defend itself.
Player hints
This is late-path research. Treat it as a strategic objective measured in weeks or months, and expect rivals to react to the capability. Favor this technology when its Construction benefits reinforce your current economy, fleets, or frontier. Pause the branch if its expected RP per tick is too diluted or its resource costs would stall higher-priority projects. Every Construction prerequisite must be completed before research can begin. Unlocks Planetary Genesis project. Planetary Genesis costs 24 million credits and 2.4 million strategic materials up front, needs 32,000 funded work hours, 25 operational construction capacity, 100 spare power, 1,000 available workers, and 100 fuel per work hour. It raises one owned world's habitability and atmosphere to at least 85, retaining higher values and existing damage/repair rules.
Research cost
Leads to
Terminal technology