Description
Monolithic Command Citadels keeps fleet coordination alive after outer sections are lost. Survive damage, repair away from home, and win campaigns that exhaust lighter fleets and fragile logistics.
Benefits
Wages Empire-wide-7%
Strategy notes
Monolithic Command Citadels develops the Hulls discipline within Armored Attrition Fleet. Survive damage, repair away from home, and win campaigns that exhaust lighter fleets and fragile logistics. Its immediate value is -7% fleet wages. The principal counterpressure is that armor-piercing weapons, mobility, blockade, and economic warfare can avoid or outprice a prolonged slugging match.
Player hints
This is late-path research. Treat it as a strategic objective measured in weeks or months, and expect rivals to react to the capability. Favor this technology when its Hulls benefits reinforce your current economy, fleets, or frontier. Pause the branch if its expected RP per tick is too diluted or its resource costs would stall higher-priority projects.