Description
Ghost Yard Networks hides distributed repair and production sites behind disciplined intelligence practices. It is an optional synthesis between Industrial Megastructure Empire and Reconnaissance and Espionage, not a gate on either capstone.
Benefits
Credits cost Empire-wide-4%
Strategy notes
Ghost Yard Networks develops the Production discipline within Cross-Path Synthesis. This synthesis combines Industrial Megastructure Empire with Reconnaissance and Espionage without replacing either core path. Its immediate value is -4% construction credit cost. The principal counterpressure is that cross-path investment delays a focused capstone and exposes two different resource dependencies.
Player hints
This is a specialization milestone. Reaching it reveals stronger combinations, but broad tier-three investment will slow every capstone. Favor this technology when its Production benefits reinforce your current economy, fleets, or frontier. Pause the branch if its expected RP per tick is too diluted or its resource costs would stall higher-priority projects.
Research cost
Prerequisites
T3 AI-Assisted Design and Manufacturing 75%T3 Predictive Maintenance 75%T3 Stealth Survey Craft 75%Leads to
Terminal technology