Description
Basic Composite Armor Technology introduces a combination of materials to provide improved protection against kinetic and energy attacks.
Benefits
Ground defence Empire-wide+1.5%
Space defence Empire-wide+1.5%
Hull strength Empire-wide+3%
Defensive Fleet role
Strategy notes
Basic Composite Armor develops the Armor discipline within Armored Attrition Fleet. Survive damage, repair away from home, and win campaigns that exhaust lighter fleets and fragile logistics. Its immediate value is +10% Hull Strength, +5% Ground Defence; +5% Space Defence. The principal counterpressure is that armor-piercing weapons, mobility, blockade, and economic warfare can avoid or outprice a prolonged slugging match.
Player hints
This is an inexpensive path entry. Research it early when you want to test this direction without sacrificing strategic flexibility. Favor this technology when its Armor benefits reinforce your current economy, fleets, or frontier. Pause the branch if its expected RP per tick is too diluted or its resource costs would stall higher-priority projects. Unlocks the Defensive fleet role (10% less incoming damage, -10% firepower).