Description
Zero Point Energy: Harvests finite power through funded local generation.
Benefits
Power output Empire-wide+6%
Space defence Empire-wide+2%
Strategy notes
Harvests finite power through funded local generation. Existing generation, research, or defence benefits still apply through their ordinary bounded rules.
Player hints
This tier begins to define an empire. Compare its resource demand with the other technologies competing for your laboratories. Favor this technology when its Energy benefits reinforce your current economy, fleets, or frontier. Pause the branch if its expected RP per tick is too diluted or its resource costs would stall higher-priority projects. Complete every prerequisite before adding research progress. Generation is finite, local, staffed, and funded; this research does not transmit power between worlds.