Description
Interworld Migration Network matches voluntary migrants and scarce specialists with colonies that can support them. Open marginal systems early, then turn fragile settlements into durable and populous worlds. +25% population migration capacity.
Benefits
Credits output Empire-wide+7%
Administration costs Empire-wide-20%
Population migration capacity Empire-wide+25%
Strategy notes
Interworld Migration Network develops the Construction discipline within Expansion and Terraforming. Open marginal systems early, then turn fragile settlements into durable and populous worlds. Its immediate value is +7% credit production. The principal counterpressure is that planetary programs mature slowly and expose expensive frontier infrastructure before it can defend itself. This milestone deliberately joins completed material, industrial, or colony infrastructure research.
Player hints
This is late-path research. Treat it as a strategic objective measured in weeks or months, and expect rivals to react to the capability. Favor this technology when its Construction benefits reinforce your current economy, fleets, or frontier. Pause the branch if its expected RP per tick is too diluted or its resource costs would stall higher-priority projects. Every Construction prerequisite must be completed before research can begin. +25% population migration capacity. Migration capacity is multiplied once, capped at 1.5x, and still requires operating transit, willing passengers, and spare housing.